SneekyKeet is a rogue-lite stealth dungeon-crawler with procedurally-generated dungeons and escalating difficulty. You guide your bird-like ‘keet’ through an underground maze filled with dangerous insectoid enemies, collecting reagents to enhance your abilities through alchemy.

Created for Pirate Game Jam 15 (July 2024)

Game Design Document

Team Keet:

Ben Merritt (LordFancypus) - project/creative lead, game programming/animation

Matt Srum (M00tric) - Senior programmer

Daniel Saunkeah (Osage_Orange) - game music and sound effects

Morgan Merritt (NagromKitty) - character/environmental artist

Kelden Srum (Diadem) - game testing